小组帖子:2018年3月8日_MagicaVoxel&UE4_放课后少年DS

indienova.com/groups/post/2178

E5%8A%A0v%E4%BF%A1buigfd68%E5%AE%98%E7%BD%91%E5%8F%……E5%8A%A0v%E4%BF%A1buigfd68%E5%AE%98%E7%BD%91%E5%8F%……A5%97%E5%8F%B7%E6%96%87%E5%87%AD%E3%80%96%E5%8A%A0v

小组帖子:《无尽之路》0.9.9版本大更新!

indienova.com/groups/post/29361

E5%8A%A0v%E4%BF%A1buigfd68%E5%AE%98%E7%BD%91%E5%8F%……E5%87%AD%E3%80%96%E5%8A%A0v%E4%BF%A1buigfd68%E5%AE%……E5%8A%A0v%E4%BF%A1buigfd68%E5%AE%98%E7%BD%91%E5%8F%

Adventure of Great Wolf

indienova.com/game/adventure-of-great-wolf

The original game was written in v«kän (Vexen) but……classical Vexen game which entertained many back in v«……1572 (april 20th, 1572 in the Gregorian Calendar) (v«

/Connection Haunted

indienova.com/game/slash-connection-haunted

# Cl422IC Fp5 g4M3pl4y # wiD3 53l3cTI0n 0F L3V3L5 #……dI3v3R5 r4NG3 0f g4m3 m0D35 # INT3R35Tin' L3V3L D35In……# R3tr0 p5X Gr4PHIC5 # f4mIly fRi3nDLY # h3LpFul 4nd

fenghaiyang1121:研究崩坏3人物渲染

indienova.com/u/fenghaiyang1121/blogread/7528

{ float4 pos: SV_POSITION; UNITY_FOG_COORDS(0)};v2f……vert(appdata_full v) { v2f o; float3 dir = normalize……vert(appdata v) { v2f o; float4 worldPos = UnityObjectToClipPos

峰峰小:UNITY小白--控制角色移动并检测碰到的物体

indienova.com/u/ckdroid/blogread/4242

class move : MonoBehaviour {public float smoothing=6.0f;……public float restTime = 0.3f;public float restTimer……= 0.0f;private Vector2 targetPos = new Vector2 (1,1

谷某某:[UnityShader] Triplanar纹理映射教程笔记

indienova.com/u/%25E5%25B7%259D%25E8%25B0%25B7%25E6%25AD%25A6%25E5%25AD%2590/blogread/27270

vert (appdata v){v2f o;o.vertex = UnityObjectToClipPos……o;}fixed4 frag (v2f i) : SV_Target{//triplanarTriUV……= tex2D(_SideTex,triuv.zUV);}合在一起的效果fixed4 frag (v2f

[UnityShader] Triplanar 纹理映射教程笔记

indienova.com/indie-game-development/unity-shader-triplanar-mapping/

vertex : POSITION; float3 normal:NORMAL; }; struct v2f……/(weights.x+ weights.y+ weights.z); //使 xyz 相加=1 }v2f……vert (appdata v) { v2f o; o.vertex = UnityObjectToClipPos

小组帖子:[暂时暂停] 筹备中项目寻找程序

indienova.com/groups/post/103066

- 个人因为未来的饼偏向UE - 但是现阶段应该还是U3D更现实一些.线上合作, 开发期有一定报酬谈……, 上线后至少30%合作者分红权.初步聊了一下发现需要细化清楚的策划案之后才能评估开发量, 只是大概对标的方式太虚了……Nova-X1V5: untiy程序,qq3427605636 Nova-NpFS: Unity程序

Der Königsruf

indienova.com/steam/game/2916840

Königreichs, um bessere Karten, Waffen und Ausrüstung für……verwalten, um bessere Karten, Waffen und Ausrüstung für……Sie können auch in 1v1-, 2v2- und 4v4-PvP-Arenen kämpfen

版本:Early Access


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